Appear next to the hundreds of new products every year and over again with a new look at old friends. Another trend in recent years is the implementation of computer games on the platform board game. The game Sid Meier's CIVILIZATION fit into both groups. The game can look back on a history of several decades. The first CIVILIZATION published in 1991 and was from then on continues to develop further.
Besides the versions for the PC were CIVILIZATION revolution conquers consoles and mobile platforms. But the history of this series goes back even further. Sid Meier, designer of the series, used as a source of inspiration actually a board game the same name by Francis Tresham. This game was released in 1980 in America.
In 2010 it was time. The American publisher Fantasy Flight Games CIVILIZATION again brought a board game on the market. This has made it last year on the Heidelberg game company on the German market. A game with such a history and a journey from the board game through a variety of computer games back on the table raises great expectations. After the excursion into the history of the game we make now in the history of civilizations and see if Sid Meier's CIVILIZATION - The board game can fulfill all expectations.
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Tags: Heidelberg Spieleverlag
Havana is now the second largest city in Cuba's turn to its own board game is getting paid. In Santiago, the player with one of the archetypal old Cuban cars are traveling, have shaped the island image. On a trail, the harbor of the town and leads back to the harbor, the players can go to various inhabitants of the town and take their skills to complete. Victory points are awarded for the filling of the vessel in port. However, even if the players are able to transport goods to the port, depends very much on the round course.
The gameplay is not really new, but composed in an interesting way. The active player moves first, the sedan is a field, or if he paid more fields before. Then he takes the power of the local resident, before the car is, to complete. Finally, he must still enable buildings that are marked with a rose in the same color range as the Cubans have, where he is currently on a visit. more »
Tags: eggertspiele , Pegasus
Small World goes into the subsoil. Phillippe Keyaerts and Days of Wonder have created a completely new stand-alone game that can appear with new people and properties as well as some new rules, the "small world to" a new page. Basically, with the basic rules of Small World played, so that we in this review do not have to be familiar with the basic game and to our article about the original - point game.
The new, tailored for the number of players fixtures are colorful and have now a river that runs through the middle of the differently constituted areas. This is already the first rule detail is disclosed that has changed compared to the basic game. The people may be allowed to swim in the river, but do not stay there. In a conquest, a player may also create a creature to a flow field, but he must put them back in redistributing the land. more »
Tags: Asmodee , Days of Wonder
It's so far. Winter has arrived, at least here in the mountains. What is there better than to enjoy a sunny winter's white blanket. What can you do but if no snow is in range, or you would prefer to stay warm and dry in the house? The Lamont brothers have since remedied the situation. In her Snow Tails from the publisher Asmodee two to five players can compete in a sled dog race. Whether the game is good fun winter as an adequate substitute, we take a closer look at.
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Tags: Asmodee
Soon it's time again! The next holiday is fast approaching and what do many German then? Yeah, they go away. It attracts more people in remote villages and foreign countries, one might eventually discover new cultures and gain experience. But where exactly is the desired destination?
The 21th Century because it makes one very easily. It goes into an airplane and drop out again when you are there, without even remotely thinking about which countries it has happened meanwhile. With the "Unlimited" You can test how good your geography skills, and whether there really is your destination, where you suspect it.
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Tags: Czech Games Edition , Heidelberg Spieleverlag
Can not Stop is a dice game with a long tradition. The first German edition of the game by Sid Sackson appeared in 1981 at Parker and made it to the list for Game of the Year. After that first appeared in 1991 Franjo games publisher, has released a new edition in 2011, which is available to us for testing. Can not Stop the meantime, appeared also in the Ravensburger publishing program. The overall design and matching illustrations are very informative on the side http://www.cantstop2011.de/ to find. more »
Tags: Franjo , dice
Like Tetris and Minecraft have shown in the video game world, it is the nature of man to combine blocks and build on each other. In the world of gaming, you can indulge that passion. One possibility is the game tower builder by Matt Mette of the Kosmos. In this game, try two to four players together to build a tower, but it is at the end of his piece to sit at the top. But be careful - if you build too risky to risk the collapse of the tower, and consequently his own defeat.
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Tags: cosmos
"Glory of Rome" by Carl Chudyk is a multi-functional card game, the original version is available in the U.S. since 2005. The publisher Lookout Games has released a German version in 2011. The players have no less task than the rebuilding of riot and fire destroyed Rome.
Each player receives a player panel to which the cards can be created depending on the function. Most cards have several functions namely, depending on which side one looks and plays.
Below you will find the material on the panel storage. There, players can deposit materials they need for the construction of buildings. On the right side are stored merchandise and therefore a previously assigned as a raw material which functions map a victory point value. more »
Tags: Heidelberg game publisher , game cards , Lookout Games
This text from the event's card game "The Prince of Catan" We traditionally end the year that has passed from our sight, with many new experiences and discoveries very interesting. We have met many new and exciting games and so many people that provides behind the scenes for the appearance of these Games.
The editorial team at the Games Academy wishes all readers, subscribers, followers, fans, customers, partners, press, publishers, authors and players a happy and blessed Christmas. We hope that will be below one or the other Christmas tree and lots of interesting spannnde new board games.
We would also like to thank the many participants in our contest. We have the really fun and we will certainly carry more contests. Congratulations to the two winners: Erwin Gaier from Otterbach (White Stories) and Armin Weyer from Frankenthal (Black Stories). The prices are expected to go to the winners in the first week of January.
Many thanks to Karin Janner and besides their great charity - Action by the Christmas elves roulette game in which our logo-mascot "Aki" dressed as elves on the number "2" is perpetuated. We have been here more detailed reports on the action and look forward to more great ideas in the board game from the living correctly the social community.