Articles Tagged 'Game of the Year'

30
December

Dixit

Author :: Jens in Dixit

dixit Already one of the great pioneers of communication theory, Paul Watzlawik realized that you "can not not communicate." Each type of message, even without the language is communication. With images, such as an old proverb puts it, say more than a thousand words. In exactly this environment Dixit is settled, a card game that invites based on images to communicate.

The game format, with the Dixit stressed this bow is very simple. The active player chooses his earlier hand drawn cards from a face card, he can think of to an association. Most likely this is a headline, a sentence or part of a story, an experience or a situation, a theme song or a movie quote. He calls the other players now that sentence. Thereupon looking for players out of their hole cards from the card that best matches the spoken sentence.
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7
June

Carcassonne

Author :: Janina in Carcassonne

carcassonne For our frequent player unbelievable but true ... there is actually a small part of the population that is not only the Carcassonne - escaped fever, but which is unknown to even the game. It is this experience, we had to do in the last days, as us, a friend asked him to explain the game to some detail.

So we decided, but to write up a few lines to the "Game of the Year 2001" in the near future and also to the numerous extensions deserve it ... this has always ...

A special feature of Carcassonne, is the fact that there is no classical Schedule, but show many small square tiles, the different landscapes, streets, monasteries and towns and are actually drawn not very attractive, functional rather. Thus one can match the attribute a distant relationship to laying games like dominoes. Included in the game are still a point bar and a couple of wood -. Spilfiguren in different colors and sizes more »

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dominion_schwarzmarkt The fact that the available mini-expansion in the box is a "black market" only on that same is available, we have taken the opportunity to write a short report on it.

Before starting the game, a black-market stack is formed. This includes one map of all kingdom cards that are not in stock anyway.

The card gives the player two big advantages. For one, this has in the purchase phase 2 virtual coins are available and on the other he can the top three cards from the black market - discover stack, from where you can buy a card immediately. The tickets purchased are not covered in any order by the Black Market deck.

The advantage of this card is that a much higher diversity of cards in the game and one can land under certain circumstances a real stroke of luck, because the 2 virtual coins favoring even buying fairly expensive cards. more »

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16
October

Dominion

Author :: Jens in Dominion

dominion Our first game Dominion, we played with the generation 70 +, as we have spontaneously offered a lot. Our parents are not team players and have their gaming experience largely "no man worse you" with Bingo and Rummy, Monopoly and collected.

Nevertheless, we brought the experiment to see how well it is assumed Dominion of real gaming novices and understood. Conclusion: The purpose of the game opened up immediately, but only with the rising of possible combinations of cards. Until then, it took a little effort, the turn order, namely play an action, Buying, Storing, tighten and mix, mix, mix, to dominate. After that the game was all but participants of all ages really fun.

Game of author Donald X. Vaccarino itself is already said and written much: It's about victory points that can be redeemed. The needed money is obtained by appropriate combination of the played cards, which in turn have their own functions. This simple-sounding scenario is dressed in a beautiful crafted medieval life world. The money is copper, silver or gold, the victory points are all over the property, duchies or even provinces and the functional maps are a potpourri of important figures (thief, witch, lumberjack), professions (police, moneylenders, adventurer) or functional devices (market , moat, forged) of the Middle Ages.

Accordingly, one might assume, Dominion is a "Magic - the gathering" for the poor. Many cards have features that are known from Magic ago. The "Ancestral Recall," for example, could be the "laboratory" that allows the drawing of two cards and a further action. Who knows the strategic element of the "drawing card" from Magic, will this also be used for Dominion and thus probably also get very far. Beautiful are "combos" of some cards for example, tighten first and then dispose of unpopular cards.

Despite the similarity of some map features Dominion remains independent, because it has something of their own: The middle game. The key to victory is to decide in advance when the collection is enforced by victory points. For who it begins too early, the otherwise not be recovered are victory point - in the construction of a functioning card decks interfere. Well, and who is late, the penalty is well known, the life ...

As a "Game of the Year 2009" Dominion makes sensation and cleans up all the awards in the world of board games and parlor games. This is remarkable, because Dominion is and will remain a pure card game is not a trading card game, keeping the cost manageable, if the Hans im Glück is a healthy period for extensions and complies. Anyway, the game has been in the base version of a High "I want another" - factor.

A word on material care: a disadvantage, the cards is that they wear. The wear is already relatively fast clear because much has to be mixed. Recommended is therefore essential to use card sleeves. But beware: Card Sleeves must have the right size! The Dominion cards have a size of 59 * 92 mm one euro - format and require special sleeves in this size.

Release Year: 2009
Author Donald X. Vaccarino
Verlag Hans in luck
Players 2-4
Duration about 30 minutes
Age indication 8 years

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23
September

Train by train

Author :: Jens in train by train

zugumzugtitel Alan Moon game of 2004 is celebrating these days already have 5 - Anniversary of why the publisher "Days of Wonder" from 01/10/09 to first train to train World Cup will invite.

"Train to train" is originally a term that is typically used in chess, for example, in the analysis of grandmaster games. Therefore, the ambiguous content of the title clearly only at second glance. Incidentally, this is also the English title "Ticket to Ride" so, for some it is the Beatles - bringing classics together.

Nonetheless, both titles for the game more than aptly, because ultimately it comes to trains, specifically to the creation of a route network between the most well known cities in the U.S., on which you can then run trains.
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14
May

Thurn and Taxis

Author :: Janina in Thurn and Taxis

thurnundtaxis Thurn and Taxis is a game of Karen and Andreas Seyfarth from Hans im Glück. In this game it's about the beginning of the 17th Expand the century stagecoach network in as many cities.

These are six face up cards ready with city names. Hence, players can develop their coaching network. At each turn, the player must interpret a distance map. These must be connected by paths on the board. The aim is to build the longest possible route, because the longer, the more points the player coach. If no one of the cards match, you have the opportunity to get even a card from the deck. In each round you can just pick up a card ... if not for the bribe would be. more »

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29
Mar

Torres

Author :: Janina in Torres

torres-small.jpg In Torres, a game of Kramer and Kiesling from the Ravensburger publishing is about to build castles and both these, as well as the foreign own castles with knights besetzen.Abwechselnd players must choose between the actions: build or expand castle, New Knights use or move and action cards to use or draw.

In the building of fortresses, of course subject to a building code. This can be circumvented by action cards and bring in huge benefits to the owner.

The knights can be placed horizontally and vertically and a maximum of one level above. Triggered by the ratings the castles are converted in connection with the position of the Knights in points. These points are made larger, the larger and higher the castle, which is occupied by the knight. The game ends with the third scoring.

Conclusion: At first, the game seems a bit confusing and the rules seem to kill a normal. However, it's worth the game itself to admit, because it brings an incredible fun. The rules can then understand it relatively quickly.

However, to really maneuver and Torres can steer you in the direction to be able to own, some games are required. The element of luck in this game is very low, so the thinkers among us really come into their own.

TORRES is the Game of the Year 2000

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