Deep snow covered the Norwegian fjords. Trains have great need to find a way through the icy driving. Only at the last minute they arrive on time, the port city of Stockholm. But there's no time for rest. After a short stay, the journey continues towards Denmark. Has appeared since "train to train" in 2004, always new enhancements come on the market. In this edition of 2008, the journey continues in northern areas - to Scandinavia. more »
Tags: Asmodee , Days of Wonder , Railway
Once in America, the route network was extensively upgraded, it now goes to Europe. But this continent makes investors not easy to connect the cities with each other! Long tunnel must be built in Switzerland, whereby the construction can delay but unexpected. How does one come to the UK for example, if there is no bridge?
Train to train Europe offers exciting new features and has some surprises.
Read more »
Tags: Days of Wonder
Smallworld goes into the ground. Phillippe Keyaerts and Days of Wonder have a brand new standalone game, created with the new peoples and properties as well as some new rules are "too small world" can appear on a new page. Basically played with the basic rules of Small World, so that we in this review do not necessarily dwell on the basic game and to our article about the original - can point game.
The operating interface for the players schedules are colorful and now have a river that runs right through the different characteristic nature areas. So already the first rule detail is revealed that in comparison to the basic game has changed. Although the people may swim in the river, but not to stay there. In a conquest, a player may put a creature that is a flow field, but he has to put it back when redistributing the mainland. more »
Tags: Asmodee , Days of Wonder
This extension is a collection of the best designs from the contest to Small World in the year 2009. With "Hell," an idea of the "Vasco da Gama" is - author Paolo Mori was chosen as the title. The "Curse" - set has it all, because it brings 5 new properties to the people. But only two people are present, but any fantasy - affine players should be known: the goblins and hobgoblins.
The goblins have an easy time in the submerged peoples and they can defeat one unit each to less than usual. The number of Goblins is therefore fixed at 6, which is of course enhanced by the randomly assigned property yet. Gives here a large number of goblins, these are very powerful especially when the game starts, there already a sunken Native - people in the "small world" exists.
The goblins always occur at least on a couple. The players get here but also the 11 goblins as a minimum - number. So the goblins prove really tough guys. Has invented the goblins also the only German-main winners of the competition. Jörg Krismann more »
Tags: Asmodee , Days of Wonder , extension
"Family" is an extension that has emerged from the publisher's competition of 2009, could send in the Small World fans from around the world have their own peoples and properties to the publisher Days of Wonder.
The percentage of women Small World meets with the extension, not, however, accompanies the previously solely representing the female gender Amazons now add some real power women.
The priestesses form after the demise of an "ivory tower", who brings his owner in each round victory points in the number of priests involved in the tower. The tower is not immune from enemy attacks.
Read more »
Tags: Asmodee , Days of Wonder , extension
A classic of literature and film history will be taken up as a board game theme: Agatha Christie's "Murder on the Orient Express" was the American publisher "Days of Wonder" is reason enough to develop a complex investigation game while elements well-known Deduction classic with new variants supplement.
Mystery Express feels at first like Cluedo squared. The reason is that, unlike the classic every indication is available as a double in the game map. Exception: The time of day. This is determined by a separate mechanism. So are looking for the killer, the scene of the crime, the time of the crime, the murder weapon and the motive. These 5 cards are determined randomly and placed in an envelope under the Schedule.
As far as the Cluedo - similarity, because now the journey starts and Mystery Express begins. We board the train in Paris. Via Strasbourg, Munich, Vienna and Budapest are the ride on the Orient Express brings finally to Istanbul. Thus already the round system is explained, because each station of a city is an investigation carried out round. As "energy for the respective differences in investment-hour drive between two stations are used. Takes a part of Stage 4 hours, all players are 4 points available that they can use to carry out the investigation actions. more »
Tags: Days of Wonder , deductive
This mini expansion was distributed for free at the Essen Game Fair in 2009 in the booth by Days of Wonder. It contains six new character cards, and four new target cards.
At the start of a match train to train as usual three standard target cards are dealt to each player. After that, the new character and destination cards with the remaining cards are shuffled standard target.
The new characters bring the players some advantages when it has as assistants to the side. There is the station manager, the conductor, a tycoon, two engineers and for the creative minds among us, a blank card for your own design. more »
Tags: Days of Wonder , extension