Amigo 2012 has introduced the "Model hobby game" fair in Leipzig his new game "Dice Mania". Even this graceful sounding name suggests that this game probably one or the other cube is needed. One sees for the first time the packaging, this impression is confirmed immediately, because on the front are presented in a transparent box countless cubes in different shapes and colors. To be exact, there are 133 cubes!
Game History
To play "Dice Mania", it hardly needs any preparation. This impression instructions in the game, which is present in A5 format and includes just four pages, two pages represent only an overview of the dice. At the beginning of the game board is placed in the center of the table. On this plan are three major areas to see: the Action field (blue), the puzzle box (yellow) and the quiz Field (red).
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Tags: Amigo Spiele
If you have topaz are located, you immediately think of the classic game "Domino", in which it comes, sent to order his pieces in rows. This principle takes Reiner Knizia in his game where up to four players try to form colored gemstone series.
Included with the game are 36 Gem cards, a score pad and an illustrated, easy to understand instructions.
The cards are shuffled and each player is dealt three at his hand. Another card, which serves as the starting card is face up in the middle of the table, and the rest in a pile next to it. more »
Tags: Amigo games , card game
The idiots with us now for over 15 years. What qualities does the new scion of the series, today we want to investigate further.
The game takes 11! by Wolfgang Kramer goes as ancestor about getting rid of his cards first hand. The Spielvorereitungen are done quickly. The stack with the bullhead cards is shuffled and each of up to 7 player receives 10 cards in the hand. The rest of the cards is the Nachziestapel. The Bull cards are also available as a set stack. Around now open even the first card from the stack as the first bullhead discard pile and already the youngest player begins.
Marked with numbers from 1 to 100 cards have to be placed on the / the discard pile in ascending order. However, the difference between the top card of the stack and stored card must not be higher than 10th If one has no matching card, you have to take any discard pile to your hand.
This includes more than 3 cards, you get an additional card Bull. Then 2 new cards are flipped by the bullhead as a stack pile.
Each collected Bull maps allows to store more than one card on a discard pile. However, the difference must be in the limit of 10 of each of these cards.
A round ends when one player has put all his cards in hand. The other players get the pictured on her remaining hand cards Hornochsen than minuses and you're good to go.
11 takes! is like his ancestor, a very catchy, jaunty, but also very lucky fitting game. It is primarily designed for children and families. Due to the constant increase in the number of discarded cards and the Bull the game towards the end, often faster and therefore more exciting. So who is fun to entertaining and catchy card games or even takes 6! plays with enthusiasm and also a fast game studied in a large group, should take 11! can not miss.
| Release year: | 2010 |
| Autor / in: | Wolfgang Kramer |
| Publisher: | Amigo Games |
| Number of players: | 2-7 |
| Age group: | 8 years |
| Playing time: | about 30 minutes |
Tags: Amigo Spiele
Gasoline prices rise more and more and many a person simply wants to fly - perhaps even with a broom. In the game witches flight from the publisher Amigo games now everyone has the opportunity to test their flying skills. The card game of Hanno and Wilfried Kuhn plays in flight school for witches. Five witches try on different tests in order to grab the coveted Witches books.
Only the spell book cards must be sorted out and ready before the game. Then the witch cards are shuffled and prepared as a stack and away you go. In its train the player has to fly and witches can land if possible. This he draws a card from the deck or from the general delivery (such as this comes to pass, we clarify the same). more »
Tags: Amigo games , card game
Gathering roots and berries, craft weapons, stockpiles and hunt hairy elephant. Can it really be exciting? With the game "hunters and gatherers" by Reiner Knizia from the publisher Amigo now everyone can go to a self-experiment.
In the package insert next to a big game plan a lot of platelets, which show caves, berries, mammoths and the like. In addition, for each player are available four figures and four supply crates.
Each game takes players through a year of a clan of cavemen. However, only the summer and winter seasons are played. When the game starts, the slides are first sorted summer and winter. Then the flakes are distributed for the summer arbitrarily shown on the Schedule hexes. Then each player puts one of his characters printed on one of the summer camps and away you go.
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Tags: Amigo Spiele
Bohnanza, a small but nice card game written by Uwe Rosenberg, published by Amigo. It has been included in the selection list for Game of the Year 1997. The name you will not beat around, to remember the old western series. Both, however, has little to do with each other. The players are not daring cowboys, but more or less successful farmers. You must create bean fields and earn through skillful cultivation and clever negotiating as many beans coins to win the game at the end.
In Bohnanza, there are eight different types of beans. The number of cards per variety is different, so each farmer can get a lot of beans for rare coins accordingly beans on the market, while the beans frequently occurring earn less money, according to the demand and supply - principle. Present in the basic game types are the common bean, red bean, cowpea, soybean, snap bean, broad bean, scarlet runner bean, and the Blue.
The more beans so you have planted a variety that you can sell them more expensive. Is it still a rare bean, you can count yourself among the better farmers. This one, however, only a limited number of spaces are available. Read more »
Tags: Amigo games , card game
Elves Gold is a very successful extension to Elfland. There are some new features to the base game. It will now instead played in six, in four rounds. From now on, not only local stones, but also gold coins are collected. Each town is given a fixed gold value.
Every time you travel the city now, to give the corresponding gold. With this money, then transport can be bought. Also be hampered by spells ways and you have to look for alternatives. Until now, you could always travel freely to water. But that's over now too. Renewal is a crucial fact that sea monsters now also an obstacle in the water. represent.
Elves Gold is a must for all those elves country has too little action. The game is exciting and dynamic through this extension. So far, it made no sense to take detours. By extension, it is but the more palatable, because you can then collect gold.
Now also the strategic thinking is required, since you have to have an ace up their sleeve in the event that one of the way is blocked by spells or the like.
Elfenland begged for an extension to make the game even more exciting and entertaining for two. All in all, it makes sure that it is the original from Alan Moon "elves Road" much closer. Anyone who has ever played the expansion, the base game alone no longer want to play.
Tags: Amigo Spiele , extension