Rumors always spread like wildfire and is usually at the end get hardly anything from the original story. Even in the current game "Schinderhannes" by Clicker games are some facts mixed up. The life of the legendary John Buckler, known as "Schinderhannes," is to be reconstructed. It is known, what actions he has committed, but nobody can say exactly what's happened in detail where. The players are now to bring order into this chaos.
The game includes a set of "info cards", 4 male wood to mark the points, a beautiful and harmonious illustrated game board and each 4 Tatscheiben in 4 categories with 5 corresponding suspicion markers. The included game usually includes not only the rules of the game and a readable historical Annex, which once again gives more information about the event.
At the beginning of the game first and suspicion Tatscheiben markers are sorted and placed ready. Then the cards are sorted according to the type in the 6 deck. After each player a "Schinderhannes card" and the wood male got in his color, each in turn must follow suit 4 cards. Now start the game.
The schedule shows 16 villages. Each has space for up to 3 suspected marker. The towns are separated by rivers in 4 districts. The game play is controlled via the info cards. These are available in 5 variants:
These maps show a particular crime and identify exactly 4 places where this crime may have happened.
These cards always refer to a specific group of crimes which, in an area of the plan (north, south, east to west has happened). When playing this card one of the crimes for the evaluation is selected.
These maps designate two crimes that have occurred in neighboring towns. It is however named, whether the villages in the same or an adjacent district lie.
This map shall designate a place and all crimes (4 in number), which may be happening here.
This card may be any marker will be removed.
In his train, the player can either play a card or suit. When you adjust the player may discard any number of cards and follow more than one dropped. He plays a card, it will be evaluated. Depending on the card are stored here suspected markers, or taken from the plan. When storing must be noted that at least 1 marker must be placed.
All non-stored marker to the player as a victory point and marks them with his figure on the scoring track. If suspected markers taken from the plan, must remain at least 1 marker are a variety. All markers taken the player gets assigned as a victory point. If after evaluating the map, only one marker of a variety on the schedule is, this place is defined as.
These are all markers from this place and placed the right Tatscheibe. This can lead to a chain of Ortsdefinitionen. All so taken suspicion marker also the active player gets awarded. Then the card is stored. The player must discard one more card and then follow as many cards were stored as. Sun runs the game, until all places are defined, or the draw pile are used up and no player has a playable card in his hand.
In Schinderhannes is basically a logic puzzle, which alone (can be solved in the solo game) or with up to 4 players. This course takes the control from about events with increasing number of players. But the tension remains. Again and again one is tempted to find on your own cards is a clever trick to tapping as many suspected markers / points can.
However, the players make a quick dash through the bill. There is very limited extent, develop a strategy on several trains of time, since the plan changed by the players to train their own very strong. This can actually be selected until the beginning of their move, a map, which leads some to wait for the players. Also the competitive play is limited. It is often out on the happiness of the right cards at the right time.
"Schinderhannes" is but a very coherent and thematically beautifully packaged logic game, which can play out its strengths particularly well as a couple. "Schinderhannes" is suitable as a good family game, and especially friends of logic puzzles a la Sudoku should look at it at least once.
Schinderhannes is part of our series on Deduction, logic and puzzle games. Other games in the series are here to be found.
|Author (s):||Stephan Riedel|