The term "Mondo" comes from Italian and means "world" in order not less than 1-4 worlds is what this puzzle-like game by Michael Schacht. The players create their own world with layers, forest, water, deserts, volcanoes and animals.
Each player has a plan in front of them, on which a planet is represented. But the content is missing and must be assembled from a bunch of individual platelets, which are conveniently located in the middle of the table. For this procedure exactly are 7 minutes is available on the egg timer attached to the game or on one of the many now available mobile phone - apps can be set.
Everyone plays simultaneously and allowed to use only one hand. The players rummage around in the platelets until they find a suitable plate and apparently put on their plan. This number of landing and a couple of rating rules must be observed. They should be certain landscape elements created at the end of the season so that they are self-contained and do not constitute a "hard" borders with neighboring landscapes.
With the score bring such self-contained areas plus points. Who can put animals in his world, it also reaps advantages, however, result in deductions volcanoes. Areas not occupied on the plan will affect negatively.
Anyone who has played a few rounds of Mondo, has trained the eye to matching particles in the platelet-clutter and do a hand that can be what they can to make the game with cards for special assessments and additional tasks more difficult. Of course you can also vary the time to produce a higher or lower difficulty level.
Big Plus: Mondo is a great place to play alone. The single player to play in setting some chips on the board against the clock to a point result. Game Designer Michael Schacht is on his official website Mondo also also solo variations that can be played but with a limit of rounds to be used without timing.
The allure of Mondo is the timing: It is not too slow, because the egg timer is ticking and we must be ready. But not too fast, because the landscape fit together parts to it and also to some animals are captured. The optimization in limited time with a swift glance is a major challenge. Once an island has not worked well, it's very exciting to start a new attempt, only to discover that it's not working again the way you would have liked. So just try again ...
Publisher: Pegasus Games
Author: Michael Schacht
Design: Oliver Freudenreich
Age: 10 years
Duration: about 30 minutes
Prizes / Awards: Game of the Year 2011 Nomination List