29
September

Mondo

Author: Jens in Mondo

mondo The term "Mondo" comes from Italian and means "world" in order not less than 1-4 worlds is in this puzzle-like game by Michael Schacht. The players create their own world with layers, forest, water, deserts, volcanoes and animals.

Each player has a plan in front of them, on which a planet is shown. But the content is missing and must be assembled from a bunch of individual platelets, which are conveniently located in the middle of the table. For this procedure are exactly 7 minutes available to play on the enclosed egg timer or one of the many now available on mobile phone - apps can be adjusted.

All are invited to play at the same time and use only one hand. The players rummage around in the platelets until they find a suitable plate and apparently put on their plan. Here several landing and a couple of rating rules must be observed. They should be certain landscape elements created at the end of the season so that they are self-contained and do not constitute a "hard" borders with neighboring landscapes.

mondo-offen When evaluating such a self-contained areas bring advantages. Who can put animals in his world, it also reaps advantages, however, result in deductions volcanoes. Areas not occupied on the plan will affect negatively.

Anyone who has played a few rounds of Mondo, has trained the eye to fitting pieces in the platelet-clutter and do a hand that can be what they can to make the game with cards for special assessments and additional tasks more difficult. Of course you can also vary the time to produce a higher or lower level of difficulty.

Big Plus: Mondo is a great place to play alone. The single player to play in setting some chips on the board against the clock to a point result. Game Designer Michael Schacht provides on its official website Mondo also before even solo versions that can be played but with a limit of rounds to be used without timing.

The attraction of Mondo is the timing: It is not too slow, because the egg timer is ticking and we must be ready. But not too fast, because the landscape parts should fit together and there are also a few animals are captured. The optimization in finite time with a swift glance is a major challenge. Once an island has not worked well, it's very exciting to start a new attempt, only to discover that it fails again as we would have liked. So try the same again ...


Year: 2010
Publisher: Pegasus Games
Author: Michael Schacht
Design: Oliver Freudenreich
Players: 1-4
Age: 10 years
Duration: about 30 minutes

Prizes / Awards: Game of the Year 2011 Nomination List

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