10
August

MACAO

Author: Jens in Macao

macao Commodities will cultivate skills and transform the combination of both in victory points, that is the goal of the players in Macao by Stefan field. When setting and namesake transports us to the author in an old Portuguese province in China, to its heyday, an important trading post in Far East.

The repertoire of Macao consists mainly of three parts: the city, purchased the merchandise, the travel field, move to the ship from one place to another and deliver goods and the "tribute bar" that shows the players how much gold they for a certain amount of prestige that is required to pay victory points.

To come to the popular prestige points, players have to recover the goods from the town and transport them with a ship in a suitable trading port. This will be backed from people incumbents and structures that are available each in the form of maps and use initially reserved, then must be activated.

All this does not work without a payment. In Macao various raw materials are used, but which have no meaning other than the color, and are not further identified. The rules, therefore, speaks only of "action pieces". We feel that a bit of a break in style, because it is a bit disturbing the other really successful atmosphere.

To bring the action stones used, the player must use a six-sided dice of different colors and wind rose. The dice have it the same color as the stones and determine action, which and how many stones are placed on the action dice side of the compass. Then the wind rose is a field shot to right and the player receives the action stones located there. The play, incidentally pleasant than it sounds.

The resulting action stones can now be used in order to buy goods in the city or to activate the Official persons or building maps. If you already have enough of them can, with his ship to travel through the islands or, if already earned Gold, this change in prestige.

12 laps able to hand the player the dice action stones, buy goods, occupy the side while also parts of the city, to later get a field evaluation, office exercise, take abilities of individuals in claims, building functions use diggers cash, gold or compete for the right of the start player . Who then after evaluation of some special rules, the most prestige points wins the game.

Macau puts much constructed, game elements, which fit really not really into each other to create an atmospheric game. Nevertheless, the combination of elements for each player demanding. A plan to follow is difficult, since in the first part of the game, the focus is more on the production of action stones, while the second half of the game lies in the emphasis on combining the cards capabilities. Action stones are usually plentiful at this time.

Game rules and materials are in order. Nevertheless the game a little more balance in the game's atmosphere would have done well. After all, you talk also at play, then challenge comes rates, de work is not really homogeneous as: I will pay two purple and one blue stone action for a driver and get 3 gold pieces, because I activated three buildings possess. ...

Publication Year: 2009
Author: Stefan Field
Graphics: Harald Lieske, Julien Delval
Publisher: Alea
Number of players: 2-4
Age Group: 12 years
Total time: approximately 90 minutes
Buy at:
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The article was published on Tuesday, August 10th, 2010 at 23:40 saved in Macao . You can find the answers to your opinion about RSS 2.0 track. You can reply or a trackback your own website to share.

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