Dominion_Intrige_Cover_thumb Dominion - intrigue is yet another rung in the Dominion universe. As in the original are points, money and contain curse cards. Moreover, we find in the box and 25 action cards decks. That game is playable without the Dominion. The basic rules of the game are similar to Dominion, which has been reviewed on this page. Who Dominion therefore not yet known, it should first read this review, since there should only go to the innovations.

Interaction Dominion_Intrige_Karten_1
As the name "intrigue" suggests, the game is designed much stronger emphasis on interaction. This makes itself felt here are negative for the players. Primarily entrenched strategies will be broken in to ask the players before always new challenges. Thus allowing, for example, the "trickster" a map of the players for an equivalent card exchange, so as to get the deck built with a lot of planning confuse the players. It is no longer only depends on the optimization of their own decks, but also disrupting the players and the response to the attacks.

Dual functions Dominion_Intrige_Karten_2
Another important innovation are cards with a dual function. Thus, for example the "harem" as 2 money in the game and brings the game even end points. Even the "noble" also include 2 points at the end of the game, but additionally serve as a campaign card. Even so that new strategies are feasible. There is now no longer necessarily need the money first and action cards to buy and go until late in the game to point tickets, as one means of these cards early victory points to bring their own deck.

Action choice Dominion_Intrige_Karten_3
The versatility of the action cards has been extended. There are now many cards that allow different actions depending on the situation. The "stooges" for example, allows the selection of two actions from the four variants "Map", "action", "purchase" and "1 money." Thus it is now possible to plot much more agile to build decks that are up to the new requirements and to allow other possibilities depending on the situation.

Complexity Dominion_Intrige_Karten_4
However, the new cards also bring more complexity. On most cards is a lot of text and it requires a certain amount of time until all the new actions are clear. But still only 10 action cards come into play also keeps the costs within limits.

Dominion_Doppelcover_thumb All in all, each comes Dominion fan in the intrigue is not over, since the new action cards much more interaction, variety and Heraussforderung come into play. Even those who want to play the Dominion with more than 4 players should be accessible, as is possible with the intrigue and the basic game, a game with up to 6 players. Much praise must go to Michael Menzel, who designed the new cover so that it connects directly to the original and is almost too good for the game shelf. Dominion beginners should begin, however, prefer the basic game, since the action cards are easier to understand and straightforward and thus allow easier access to the game.


Name: Dominion - intrigue
Player: 2-4 (6 with Dominion)
Age: From 8 years
Duration: 30 minutes
Author (s): Donald X. Vaccarino
Publisher: Hans in Luck

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This entry was posted on Monday, November 23rd, 2009 at 16:36 saved under Dominion - the intrigue. You can follow any responses to your thoughts on RSS to follow 2.0. You can answer, or set a trackback to your own website.
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1 entry

Ole
  1  

Nice report! Freu mich already read from you, when it comes to the first expansion "Seaside" is!

VG

Ole

November 23rd, 2009 at 18:42

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