In a secluded abbey on the pilgrimage route to Santiago de Compostela, a terrible murder has occurred. It means he has to do with the secret library. You now have the task to find the killer and the Mystery of the Abbey to unveil who is now on "The Name of the Rose" reminds feels is the right place. The game is based on the substance of the novel, but uses other than the same game from the publisher Ravensburger not the book license.
By Serge Laget and Bruno Faiduttti developed game published by Days of Wonder. It stands out above all through his beautifully illustrated material and equipment. In addition to a schedule on which the various locations are depicted within the abbey which contains the Game 6 Monk figures in the players' colors, lots of cards, a pad of suspects, a player assistance and a small golden bell.
Before the game begins all the cards are initially prepared. The library, scriptorium and crypt cards are shuffled and ready laid. Then the monk cards are shuffled. These cards each show one of the monks. A card is placed under the board. This monk is the culprit. The rest of the cards will be divided equally among the players. The rest is not divisible into Parliatorium. Now, each player still gets his hand with suspects and help his players. Once the players start the round cards and get the bell, each player his monk put in the chapel and the dice are in the confessionals, the game can begin.
Each player may draw far more number of players 2 or 3 boxes. At the end of his movement, he may use the special function of the space in which it stands, if this has a. The following options are given:
The active player may be a card from a monk whose color of the cubes in the confessional shows watch. Then he must rotate the cube, but on its color.
If a player in the cell of another monk, he may take one of his cards. However, he is caught by the owner of cells (draws the appropriate player to the player in the foreign cell), this has to do penance. He will be put back into the chapel, and must suspend one round.
Crypt / library / scriptorium:
The player must not entail a corresponding map and the special offer is read out to perform, depending on the card, either immediately or arbitrary.
The active player may draw a monk of the excess cards and another player to ask a question when he needs to curb two properties. To show that he has sought an appropriate card if he has that.
The player must express a suspicion or an accusation. Every true indication of the end of the game brings 2 points. Every wrong will cost 1 point. A correct accusation is more 4 a false contrast -2 points.
Ending a player with another player in a field, he can ask this one question. The person asked does not answer, however. Is he, however, price information, he has the right to a counter-question. All questions that can "yes" or "no" to be answered are allowed. To exclude the monks, one can rely on the properties on the sheet with the monks. Each monk belongs to a religious order, has a rank that is thick or thin, hooded or not, and shall bear beard or shaven.
In each round, each player depending on the number of players up to four times in the series. After the bell is rung for prayers, read out an action card, and varies depending on the round number of cards exchanged in a clockwise direction. The game runs so long that a player names the murderer at the Abbot. The winner is the player who reached the Abbot reported on the evidence and the allegation the most points.
The game is basically the system of Cluedo. However, it brings a lot of fresh air into the familiar game concept. Through the action cards, one is surprised again and again. Also the possibility to designate individual indicia, can bring the victory, as even 2 correct indications are equivalent to a correct accusation. Another plus of the game is his material. It will literally put in the abbey. The beautifully illustrated cards, the monk characters, and not least the bell to bring flair into the game. It is similar to a family-safe game Cluedo. However, the confidentiality allows the Abbey by the action cards, the special abilities of the rooms and the mechanism of a much larger issue replay appeal.
Mystery of the Abbey is part of our series on Deduction, logic and puzzle games. Other games of the series are to be found here.
|Name:||Mystery of the Abbey|
|Age:||From 8 years|
|Author (s):||Bruno noted author, Serge Laget|
|Publisher:||Days of Wonder|