Once upon a time, not so long ago in a small village. Everything is quiet and peaceful, zwischern the birds, the stream burbles softly and everyone goes after his day's work. Everyone really? Some people whisper that someone was missing. A werewolf would have the sneaking through the village at night and would have brought him. How? A werewolf? That there are only in fairy tales, right? No! Because even in the same game of Pegasus we encounter those hairy fellows.
This communication Transportation game of Ted Alspach added 5-68 players led by a director in the above said mystical village. Each player gets to start the game with a role card and tries to fulfill his character in the game of life and to achieve the goals of his group. In game four groups (citizens, werewolves, vampires, Freemasons), and a variety of characters (such as bodyguards, witch, prince, etc) are included. However, it is the rule that are used only a part of the various cards in a game. For setting up a scenario described in the manual versions can be used or the game manager even created a set. This is very easy, since each card has a positive ("good guys") or a negative ("bad guys") has value. The goal is to make the role cards together so that a total of 0 results and the game is so balanced. more »