Archive for the 'werewolves' Category

27
November

Werewolves artifacts

Author :: Denis Tags:

Already in 2009 we have about the game werewolves reported by Ted Alspach from Pegasus Publishing. Here, players take on the role of residents of a small village that night is haunted by night by werewolves. These will also be played by players who spend more as a resident of the village. How it works exactly is, in our review to read.

In the center of the game is always the uncertain atmosphere and the interaction between the players. Werewolves is one of the most exciting games on the market for large groups. This year, the extension was published artifacts for werewolves in Germany. What's in the expansion there and what new possibilities it opens up, we'll look more closely at now.

In the pack next to a new notepad stuck even 80 cards. These show 40 new artifacts contained two times. Before the game begins, each player one of these artifacts, and the game will get to normal.

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6
December

Werewolves

Author :: Denis Tags: ,

Werwoelfe_cover_thumb Once upon a time, not so long ago in a small village. Everything is quiet and peaceful, zwischern the birds, the stream burbles softly and everyone goes after his day's work. Everyone really? Some people whisper that someone was missing. A werewolf would have the sneaking through the village at night and would have brought him. How? A werewolf? That there are only in fairy tales, right? No! Because even in the same game of Pegasus we encounter those hairy fellows.

This communication Transportation game of Ted Alspach added 5-68 players led by a director in the above said mystical village. Each player gets to start the game with a role card and tries to fulfill his character in the game of life and to achieve the goals of his group. In game four groups (citizens, werewolves, vampires, Freemasons), and a variety of characters (such as bodyguards, witch, prince, etc) are included. However, it is the rule that are used only a part of the various cards in a game. For setting up a scenario described in the manual versions can be used or the game manager even created a set. This is very easy, since each card has a positive ("good guys") or a negative ("bad guys") has value. The goal is to make the role cards together so that a total of 0 results and the game is so balanced. more »

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